Foulborn items - Great idea, but terrible execution?
99% of items foulborn are worthless after less than a day. It's incredibly frustrating and takes the fun out of the game. I think it would be much more interesting if we received a random unique item with a randomly selected mod from the base pool, such as gloves or boots. Then, hunting for a truly great item configuration would be a lot more enjoyable and grindy.
Posted Nov 2, 2025, 12:05 AM UTC
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