Exclusive Knowledge Story Cards

🚀 Feature Request

I’d like to suggest, if it hasn’t already been suggested. Adding an option to story cards that allows you to control which characters have access to certain pieces of knowledge.

For instance, imagine the name of an ancient, long-forgotten god. If I ask my companion who’s traveling with me on a quest for a legendary sword forged by that god, it makes sense for them to know about it.
But if I ask a random peasant, a city guard, or the baker next door, they shouldn’t have access to that information. They should act confused, unaware, or maybe even look at me like I’ve lost my mind.

While this can be managed through [OOC:] commands, having to write one every time the situation requires it tends to break immersion.

Also tried to, using specific scenario intructions section without success, maybe anyone knows to make it work.

Posted Nov 2, 2025, 12:05 AM UTC

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