How can I make a ragdoll bone try and rotate to the same rotation as a regular bone?

I am trying to make an active ragdoll system but am struggling to have the bones rotate exactly to where I need them because I can only add a force or impulse which just spins in either direction and doesn't go to a specific angle. What can I use to physically rotate and keep the bones in the right position?

Posted Nov 5, 2025, 1:42 AM UTC

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