I think roll Que should be added but not like how OW2 did it (hope the devs see this tbh cause I like my idea but I could be self glazing lol)
love the concept hate the execution. It makes it so there's less team flexibility, and it could end up like OW2 where the match making most of the time is tank if u pick all rolls and rarely ever dps while healers r in between.
How id fix this? To start teams decide on what roll they want wen the game starts instead of before the queuing. Each team needs to have a required 1 tank, 2 dps, and 2 healers (1/2/2) while the 6th slot can be a flex slots (get to that in a bit). If multiple people exceed the limit of a roll then the game will randomly decide who plays said roll and ask again what the other roll people wanna is. This not only gets rid of the problem where if u pick all rolls ur most likely getting tank (like OW2) but also forces people to not be one trick ponies. Now back on what I meant by flex. A flex is anyone that is the extra roll (whether it's the 2nd tank, 3nd dps, or 3rd healer and it doesn't have to be that one person just as long as it exceeds the minimum amount of rolls) can switch to another roll. So for example you have 2/2/2 then one of the 2 dps decides to go healer which makes 2/1/3 and then one of the other healers can switch to tank now making it 3/1/2. See what I mean? This also allows for more freedom of team building while also making it so u can't just have a full team of healers (sure it's not the best thing ever but the fact it can work is actually stupid imo lol)
But what do u guys think? Am I just self glazing or is this a good idea?
Posted Nov 5, 2025, 11:38 PM UTC