Seat dependent Winrate issue
Hi, i would like to discuss the winrate problem and present possible solutions. After a ton of game i really noticed the difference that there is from starting first and last in a game of commander, expecially in high power level, the higher the bracket the bigger issue. So i reasoned about possible solutions and here is what i cooked. The simplest solution (and the more logical to me), would be to give have first player draw no cards the first turn, then in this order 1 card to the second, 2 cars to the third and 3 cards to the fourth. At first glance this can seem unbalanced but if you think the amount of advantage a turn 1 [[mystic remora]] or a turn 2 [[Rhystic study]] can give to the first player that solution doesn't seem so irrational. Another solution i though is to give 1 cards to 2nd and 3rd player and 2 cards to 4th. Let me know what you think in the comments and please help me share this so that commander panel will reach out.
Posted Nov 5, 2025, 11:47 PM UTC