SCUMbag human behaviour

Discussion

Yesterday was one of those days where I saw how humanity would react if we were on the brink of collapse. There were two of us on the Buried City map, on the hunt for a major arc. We positioned ourselves in the Plaza Rosa area and shelled a bastion. I had specifically bought launcher ammo, and it worked well. When we tried to loot the beast, we were shot in the back! After we'd finished the job, two cowards decided to grab the loot without any effort. Such betrayal can only be committed by the most despicable and vile kind of person. There were also times when we took down a Bombardier with other teams and shared the loot. I also have DMZ experience from Division 1 and 2, with all weapons unlocked, so I've been playing for quite a while and I'm familiar with the game's mechanics.

But this, and I wont mention names because it does not matter, is discusting!

In Division if you go rogue you could not extract/leave DMZ and if you killed to many agents meaning going rogue to many times you would have to wait for countdown and everyone on the map would known your position to track you down!

We need to have something similar in Arc Raiders, we need to have balance in Justice served.

We need to have Opportunity to make a point otherwise humanity is doomed!

Posted Nov 10, 2025, 12:00 PM UTC

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