PVE/PVP Map Conditions
I think we need conditions that more directly encourage and or discourage pvp/pve, as well as additional mechanics like cutting ziplines, sleeping agent, etc.
I don't like killing people that aren't even trying to pvp, and I damn sure don't like getting back stabbed or killed by a camper while being friendly and not trying to pvp. I get that these interactions have their place and novelty, but a couple conditions and/or maps to funnel different play styles is a no brainer
Posted Nov 10, 2025, 12:06 PM UTC
02