Why people don't limit their FPS in single-player, slow paced games?
I understand the need of having 300+ fps in competitive gaming for that slight advantage against world class players, but what about people playing Baldur's Gate or Silent Hill F, for example? Why would they want to have higher and higher fps when there's little to no benefit in setting it over 60~120fps?
Posted Nov 14, 2025, 1:49 PM UTC
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