[A4GM] the hybrid - howdy I am looking to do a alien vs predator and Warhammer crossover DND inspired campaign (read body)

NSFWDestroyed 🥀

INTRODUCTION

Howdy I am a Dom semi literate roleplayer with around three years worth of experience, and I am looking to do a special kind of crossover scenario. I am looking to crossover the alien vs predator franchise with one of the Warhammer settings. However, I am not just looking to drop a yautja or xenomorph into Warhammer. I am looking to take a small unknown piece of lore about a hybrid of human, yautja and xenomorph dropping this monster into one Warhammer setting.

These creatures showed up in one Warhammer comic book run, but still left a massive impact on me. I think that they are the perfect answer to people saying that a xenomorph/yautja couldn't survive in Warhammer. This is because that they are more powerful than any of their progenitor species like to the point that a drone can take down a queen xenomorph. However, this is not to say that I want them to be completely over powered. I think it would be pretty good to play into their hybrid nature having them have conflicting instincts that hold them back.

Game System

Lv 1 STAT BLOCK Strength: 0 (add modifier)

Speed: 0 (add modifier)

Armor: 0 (add modifier)

Health: 0 (add modifier)

Intelligence: 0 (add modifier)

Will: 0 (add modifier)

COMBAT

When in combat the attacker will roll a d20 then add their strength modifier (5 strength = +1 attack point). if it is higher then their opponents dodge roll the attack will land. if the roll is higher then the victims defense then roll a d6 to decide the damage taken. if a victims dodge roll (5 speed = +1) is higher then the victim will move out of the way they then can make an intelligence roll an if it is higher than the opponents armor stat then they land a counter attack roll a d6 to decide damage taken.

SEX

when In sex each character involved has a fortitude stat that is decided by the modified will stat times ten. When an action is taken roll a d20 and if it is higher than a characters fortitude then roll a d6 to decide how much fortitude they lose. When a characters fortitude reaches zero they lose the sexual encounter ending. After the encounter ends the winner rolls a d20 to decide how much xp they steal from the loser.

LEVELING UP

A individual player will have an experience bar that goes from 1 to 100 and experience is gained by defeating enemies in battle or sex. The amount of experience gained is determined by the level of the enemy with experience points they have being their current level times ten.

ITEMS/POWERS

The powers and items that each character has can act as modifiers for their stats but their are limitations. These limitations include that each stat can only have one item or power modifier and that these modifiers start at level one. The modifiers can be upgraded over time by sacrificing experience points to level them up. The level that these items or powers have acting as a positive modifier for their respective stat.

BUFFS

The buffs are broken into three categories that can be chosen by the player. When selecting how much a particular buff modifies that stat a player will roll a d6. The number gained from this roll will act at the modifier for those stats

Species: these species buffs are ones that come from physical characteristics buffing strength, speed and armor stats.

History: the background/history category acts as a buff for the intelligence stat.

Warp: The warp based powers are abilities that allow the character to manipulate and control the world around them. This stat acts as a buff for the will stat which will be the stat used for warp based action rolls

Posted Nov 14, 2025, 1:50 PM UTC

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