been working on a goofy sci-fi survival-crafting-automation game for about 5 months...gimme the roast

Solo developer

I'm too deep in the soup all the time, feeling cross-eyed, I want to make a first game that is actually fun and cool and players like. Don't let me suck, please. If anyone's got a minute, could ya give my gameplay a scrub and let me know what sucks the absolute most at first glace so I can keep refining?

Posted Dec 1, 2025, 4:07 AM UTC

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