r/TTRPG•
Itap88

Looking for an uncommon magic system in a TTRPG

In general, I'm looking for a system where any serious spell takes multiple turns to cast, but it's actually both feasible mid-combat, and more enjoyable than saying "I continue conjuring" each turn. Perhaps some minor mechanical side effects?

Posted Dec 1, 2025, 8:11 PM UTC

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