2026 Update wishlist
The most recent update was solid. Still a lot I’d like to see
-
Endless Mode. The further you go, the more rewards you get. And the more power ups you get. Would be fun to get to like level 10,000 and earn like 150 gems from it and see what vortexia looks like after 75 power ups
-
Silver and gold bar mines. Both are a real grind to get. Speaking of mines…
-
Team synergy. Give a bonus for a certain team synergy. Like if you got only fire and ice heroes you get some sort of synergy effect that gives higher chance for burning or slowing. Or if you got dark + fire then crit chance goes up. Or nature + fire lights all nature things on fire for extra damage like oil. Or dark + metal has a chance to cause confusion where units run backwards in fear. Characters and cannons can synergize with heroes too
-
Remove mine level cap improve the output of the mines. Don’t leave it stuck at 200 gold and 1 common gem crystal and 40 stone.
-
More ways to earn silver bars and silver runes
-
Make hero upgrades improve side things more. e.g. cooldown, hits, size, etc. Not just damage
-
Upgradeable Tavern. More food please. And also levels that cost a lot more food with a lot more rewards like multiple gems and a lot of gold. Speaking of food…
-
Option to spend diamonds to permanently increase your max threshold for food
-
More competition with other players
-
Flex gem spot to put any type of gem
-
Improve traps. They aren’t good except oil but it’s still not usually worth it
-
More quests or seasonal rewards
-
Masteries. As you use certain units you get rewards like cards, gold, diamonds, crystals
-
Better diamond shop. More things to buy like specific gems
-
Jeweler boost. A way to temporarily (or permanently for money possibly) lower the number of crystals needed to combine. I’d pay $5.99 to lower it from 5 to 4. No doubt!
-
A mode where you can select your heroes from the beginning
Just some ideas, what are your favorites and what would you add?
Posted Dec 3, 2025, 1:26 AM UTC