r/wow•
HckNck

Wow getting closer to overwatch world?

:flairDiscussion: Discussion

These first changes eliminated the power fantasy of the game: -Monster level scaling -Paid level boost -one button rotation

Additional changes now: -skill squish/ removal -Removing add-ons -eliminating interrupts

These changes have completely eliminated the power fantasy for me. There is no longer anything "cool" about being Max level. It may as well be overwatch where your character is just genericly the same level and the same as everyone else. Even if I am Max level and play with friends we are doing generally similar damage to monsters. Everyone will use the same 6 skills for their class and they'll be little to no play diversity. How much "streamlining" / watering down is needed here until we kill the game?

Does anyone else not think this is similar to what Disney did with the Star wars franchise where they took something made for nerds and commercialized it for everyone? Bleeding an valuable IP dry until it has no value left? Killing the golden goose for more eggs?

What do you think the next "streamlining" changes will be?

*One praise I will give is the "infinite power" in Lemix embodies power fantasy and players who can wreck or face tanks bosses because they've put in the time to be that powerful is so cool! I don't care that it's not me that powerful I think it plays into the lore and fantasy of mmos to have such powerful players.

Posted Dec 3, 2025, 1:29 AM UTC

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