My suggestions to balance the looters of now

ZW Suggestion

My suggestions are the following:

The lubber should have 25% resistance to melee damage.

The brute should have 80% resistance to melee damage and have his health changed from 2100 to 4250 so that he can be a true tank and not the typical shirted enemy that is a threat to everyone.

These suggestions are balanced so that the lubber would be a normal tank and would not bother new players in location 3, the change for the brute is so that it is at the same level as more enemy tanks such as the putrid and would continue to die easily by ranged units

Posted Dec 3, 2025, 1:45 AM UTC

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