Acolytes: It's time for our Pre-League Check-In

Discussion

Heads up: Yes, I'm falling for all the bait lol.

i'm really interested by the changes so far.

  • The density decrease may lessen the need for heralds, especially since they all got nerfed.
  • Not suprised that Hollow Palm attack speed got nerfed. It was kinda wild to be fair, but it shouldn't be a crazy nerf for most builds.
  • Wind Dancer and Ghost Dance took hits as well
  • Darkness
    • Looks way more interesting with the previosuly stated nerfs.
    • Now has a max of 2255 Darkness (prev 1845)
    • This league looks much less spirit dependent
  • Into the Breach
    • Blue and Red flames buffed to 15% leech (prev 7) and flames of chayula last 8 secs (prev 4). This look like nice reward
    • The flames also spawn closer to the player (Huge plus)
  • Choice of power gives 50% increased efeect and pick up range
    • Added more remnant attraction nodes and buffed existing ones
  • Void Illusion
    • Has 3 Charges now
    • Has 4 sec coool down at all gems levels
    • Does way more damage
    • Overall, I'm open to trying this again
  • Walker of the wilds is now a support gem ( I play physical skills so doesn't affect me)
  • Frozen Locus got a rework. I didn't really use it so I would like to hear how y'all feel about it
  • All palms got buffed so thats a plus
  • Gathering storm got slight buffs
  • Wind Blast and Vaulting Impact switched tiers
    • Thank you god because that made no sense in th first place. Should be smoother leveling for wind monks
  • Staggering Palm
    • Increased damage
    • The buff counter doesn't start until the first projectile is thrown
      • Holding the buff is such a nice quality of life
  • Tempest Bell
    • Further range and bigger hitbox (just some QOL)
  • Stance Break
    • Has a larger duration at 60 secs
    • It breaks after 10 hits (prev infinite with shorter time frame)
    • Stored damage is now 10% (prev 5%)
    • Overall, makes it more work to use for non- attck speed builds
  • Whirling Assault
    • +14 melee range
      • This is so huge. The range on this move was abysmal
    • Total added time is 1 sec (prev 1.4)
    • 1% more area of effect per gem level
    • This move finally has something unique about it !!

I'm excited for the overall change. Nice quality of life and buffs. The changes to the overall game should help out. Hopefully there is more fun stuff in the tree that we have not seen

Posted Dec 4, 2025, 10:58 PM UTC

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