I'm trying to build cube recipes that include 15 two color pairs for my magic-inspired draftable card game that's in development, and I'm not sure how many cards I'll need to include in order to support that many draft archetypes
I'm seeking advice or just cold, hard math to help me create recipes for my eventual cube/master set products for my card game that has 6 "colors" rather than magic's 5.
I don't know where else to get input on this specific challenge, plus I think experienced mtg cube chefs are going to be best able to wrap their heads around the tall order of including 15 pairs, 6 pures, and splashes of 20 triad combinations, all in one cube.
Do you think I'll need like 1000+ cards in the cube to make all combinations buildable? Should I cut it down to only 10 pairs and 10 triads per recipe? Would you ever bother trying to include 15+ different strategies in a magic cube?
Worth noting that there are no dedicated resource cards like lands in the main deck, and the oversized terrains that carry the color resources of the game will be drafted in separate draft packs from the regular sized maindeck cards.
One benefit to my game's first set being built from the ground up to be draftable using the full collection(available in a single product), is that it'll be easy to include up to 3 copies of any given card in any cube recipe, if that'll help the experience, and I'm not opposed to splitting it up into multiple recipes if it's just going to be easier to use only 10/15 pairs. That said, I'd really love to get a full set cube working if it's feasible.
Thanks for your time
Posted Dec 7, 2025, 4:50 AM UTC