Suggestion: Premium Werehog Skin Rework & Character/Executioner Upgrade Systems (Roblox: Outcome Memories)

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Suggestion: Premium Werehog Skin Rework & Character/Executioner Upgrade Systems

The goal is to introduce unique Werehog mechanics in a balanced way through a deep unlockable upgrade system, and to propose a parallel upgrade system for the Executioner (EXE) to ensure fairness. The base Werehog skin could be priced around 10,000 to 30,000 in-game currency, with all upgrades purchased separately using earned points.

1. Base Skin Features (Cosmetic Additions Only):

  • The character retains the "no-slide" movement, offering a preference for abrupt stopping and precise control.
  • The Werehog model size should be slightly shorter, potentially the same height as the Eggman character, purely for unique visual differentiation.
  • A unique AFK animation would be added where the Werehog uses a claw to pick his teeth, then examines and flicks the debris away.
  • A custom Executioner (EXE) interaction would be implemented so that instead of the standard choke, the EXE grabs the Werehog, slams him to the floor, and punches him while he is grounded.

2. Werehog Unlockable Upgrades (Purchased with Earned Points/Currency):

  • Upgrade: Pounce & Stun (Scalable):
    • Tier 1: Replaces 'spin dash' animation, adds 1 extra sec stun (3 total), basic pounce finisher.
    • Tier 2: Adds 2 extra secs stun (4 total), improved pounce finisher.
    • Tier 3 (Max): Adds 3 extra secs stun (5 total), unique "pounce and punch" finisher.
  • Upgrade: Tough Hide (Scalable):
    • Tier 1: 10% damage resistance (up to 30% if last survivor).
    • Tier 2: 15% damage resistance (up to 40% if last survivor).
    • Tier 3 (Max): 20% damage resistance (up to 50% if last survivor).
  • Upgrade: Wall Claws (Scalable):
    • Tier 1: Climb for 3 seconds.
    • Tier 2: Climb for 5-7 seconds.
    • Tier 3 (Max): Climb for 7-10 seconds.
  • Upgrade: Burnout Control:
    • This is a single-tier upgrade that reworks the speed boost ability to have no startup time and gradual acceleration.
  • ULTIMATE UNLOCK: Primal Strength (Requires all other upgrades maxed): The Werehog gains the unique ability to carry a maximum of 2 survivors at once when helping them escape (e.g., carrying them to an exit).

3. Executioner (EXE) Upgrade System Counter-Balance:

  • To ensure the game remains balanced, a parallel upgrade system should be developed for the Executioners.
  • EXEs could use earned points to purchase upgrades that increase their damage output or improve their resistance to stun effects from survivors, providing a fair counter to advanced survivor abilities.

👇👇👇 Community: If you agree this rework and upgrade system would be a great addition to the game, please try to share and chain this suggestion on the Roblox Group Wall or the official Reddit page so the admins eventually see it! If you think this is a good suggestion, I will make more suggestions for other characters too! 👇👇👇

Posted Dec 7, 2025, 5:04 AM UTC

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