What are strategies for aggro decks in Standard to deal with control (like destroy all, counter, etc.)
It just seems that the current strategy for aggro decks is to deal damage super quickly so they don't get the chance to destroy everything. I've tried various cards that give hexproof or indestructible to a single target, but that does really help with the many destroy all cards out there. For example with green, which has poor card draw, if all your creatures get wiped out and you don't have any cards left in hand, it's basically a loss. Is there any way to actually deal with this in the current meta? I've thought of using restoration magic or Ademi of the Silkchutes, but I don't see many decks running that.
Edit: So it seems like I'm trying to build more of a mid-range deck instead of a pure aggro deck. With that in mind what cards would help keep your creatures around for longer?
Posted Dec 7, 2025, 10:48 PM UTC · edited