Feedback: Salvation - Let’s Not Settle on Planned Obsolescence

DISCUSSION

I’d like to make a case for the RSI Salvation as a hyper-efficient little ball of salvaging energy—something that can scrape, fill, and cycle its cargo quickly. I think it can still absolutely keep its identity as a bespoke starter ship, but a buff to its salvaging efficiency would also give it real staying power in a veteran fleet. With the right numbers, it can remain a “first step” hull; while also becoming a specialist that shines in swarm salvage operations alongside larger industrial platforms.

The Salvation already has strong built-in limitations: reduced size, smaller capacity, and shorter travel range are natural checks and balances. Because of that, I don’t believe it also needs to be saddled with slow salvaging. Let it excel at what it’s meant to do—get in, strip quickly, fill up, and rotate out. That gameplay loop would feel fantastic, especially for newer players learning the ropes and for orgs that want fast, coordinated salvage teams.

Finally, giving it some form of repair gameplay—even if limited or focused—would tie beautifully into its name: Salvation. Let it not only tear ships down, but help restore them in some way. That synergy between salvage and repair would give the ship a unique identity in the verse and make the name feel truly earned.

The Salvation is such a charming, exciting concept. I’d love to see this little ship live up to its full potential and become a beloved staple of both starter crews and endgame salvage fleets alike.

Thanks again for reading, not sure CIG will ever see let alone consider this. But it’s a thought!

Posted Dec 7, 2025, 11:58 PM UTC

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