r/EU5•
Lunar_Weaver

Building upgrades and workforce changes

Question

Buildings/factories from the final eras require a different workforce. How do you approach this problem? Does upgrading old ones make sense? What if I have, for example, 50 levels of a building using different workforce?? What happens to them if they lose their jobs?

Posted Dec 9, 2025, 9:35 AM UTC

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