What is the deal with Fromsoft just adding duo and gank fights?
It's artificial increased difficulty, especially playing solo I've had a much better AND easier time dealing with Prince day 2 and Mohg. Curseblade and Divine beast warrior day 1 is stupid, who came up with this? One has infinite hyperarmour so good luck finding windows of attack especially if you're using bigger weapons, and the other has some hyperarmour and lots of quick attacks as well as making the lock on not work unless its really close.
In a 3 person solo que this fight is okay cause at least you can split aggro but otherwise you are just hoping the other ones AI starts edge walking and doesn't hit you off screen.
Same goes for the Balancers, 7 different enemies you have to worry about hitting you off screen. You basically are forced to get a sleep weapon and go out of your way to put all of them to sleep except 1 every phase of the fight unless you want to get off screen hit.
And no, it's not a git gud moment cause I've beaten the Balancers a few times now it's just not fun. Aesthetically it is a cool looking, has cool music and even a nice arena setting but gameplay it's just annoying. This worked for Godskin duo because it was just that, it was 2 of them and you could sleep one of them, not 6 of them AND they can teleport at will to wherever they want in the arena.
Posted Dec 11, 2025, 9:47 AM UTC