r/lostarkgame•
Cracine

The #1 issue is the new player experience, please fix it in the west

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Lost Ark currently does not get new players. New players are the backbone of any game, it's normal to bleed players (though that's a seperate issue) over time. Currently, the new player experience is that they get a mokoko leaf, and get carried through lower tier raids like Echidna/Aegir/Act2/Act3. The issue right now is new player retention. It's not fun to get carried through these raids by a veteran, that's the massive problem with the current design and the Mokoko leaf/bootcamp.

These lower tier raids were all fun for veterans when we first went through them because we actually had a fun prog experience. Mokokos are robbed of this experience. It's not uncommon for new players to be told to die so they can get carried, or they'll just get carried regardless.

The game would be so much more fun if these Mokokos actually progged and went through the raids, since they are a very fun experience the first time. Also, solo modes are a good addition but the group content in this game is super fun. Currently, even if a new player wanted to prog these raids normally and do learning parties, the game's population is too low to actually play. Some potential fixes could possibly be:

  • Encouraging Mokokos to play together and to scale rewards based on how many leafs (possibly only 8 players, or a big spike if its all 8 players)
  • Mokoko Fever time, where a specific time of day gives more incentive to play with other Mokokos
  • An opt-in ping for Mokokos, and if a new player were to make a learning/try party, they could ping all of them to join.

Mokokos should definitely NOT be incentivised to play with veterans. A veteran carrying/bussing them ruins the experience. However, they should be given the option to play with possible veteran friends if they want to.

Posted Dec 13, 2025, 10:40 AM UTC

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