Incursion list feedback
Greetings and salutations, my fellow disciples of the dark gods.
I'm playing a little 1k Round Robin with 4 mates on TTS and looking for a little feedback on the list I've put together, as it's my first tiem playing Chaos Space Marines.
As this will be on TTS, I have access to the full CSM roster, aside from models that fall under the restrictions we have agreed on for balancing Incursion:
- Maximum Units per Datasheet: 2 (4 for Battleline)
- Players cannot take models with a Wounds Characteristic of 14 or higher
- Players cannot take units with a points cost of 201 points or more unless they are minimum-size units
Pretty sure the other armies will be the following:
Dark Angels Black Templars Astra Militarum World Eaters
I'd like to play a Night Lords force, using the new Nightmare Hunt detatchment. With all the above in mind, this is the list I've put together:
Nightmare Hunt (995 Points)
Chaos Space Marines Nightmare Hunt Incursion (1000 Points)
CHARACTERS
Chaos Lord (110 Points) • 1x Daemon hammer 1x Plasma pistol • Enhancement: Terrorglut Parasite
Chaos Lord with Jump Pack (115 Points) • Warlord • 1x Plasma pistol 1x Power fist • Enhancement: Sorrowscent Vulture
BATTLELINE
Cultist Mob (50 Points) • 1x Cultist Champion • 1x Bolt pistol 1x Brutal assault weapon • 9x Chaos Cultist • 9x Autopistol 9x Brutal assault weapon
Legionaries (90 Points) • 1x Aspiring Champion • 1x Chaos Icon 1x Close combat weapon 1x Heavy melee weapon 1x Plasma pistol • 4x Legionary • 1x Astartes chainsword 2x Astartes chainsword 4x Bolt pistol 4x Close combat weapon 1x Heavy melee weapon 1x Plasma pistol
OTHER DATASHEETS
Chaos Bikers (70 Points) • 1x Biker Champion • 1x Chaos Icon 1x Close combat weapon 1x Combi-bolter 1x Power fist • 2x Chaos Biker • 2x Astartes chainsword 2x Close combat weapon 2x Combi-bolter 2x Meltagun
Chaos Bikers (70 Points) • 1x Biker Champion • 1x Chaos Icon 1x Close combat weapon 1x Combi-bolter 1x Power fist • 2x Chaos Biker • 2x Astartes chainsword 2x Close combat weapon 2x Combi-bolter 2x Meltagun
Chaos Vindicator (185 Points) • 1x Armoured tracks 1x Combi-bolter 1x Demolisher cannon 1x Havoc launcher
Raptors (90 Points) • 1x Raptor Champion • 1x Plasma pistol 1x Power fist • 4x Raptor • 4x Astartes chainsword 2x Bolt pistol 2x Plasma pistol
Raptors (90 Points) • 1x Raptor Champion • 1x Plasma pistol 1x Power fist • 4x Raptor • 4x Astartes chainsword 2x Bolt pistol 2x Plasma pistol
Warp Talons (125 Points) • 1x Warp Talon Champion • 1x Warp claws • 4x Warp Talon • 4x Warp claws
Warp Talons with jump pack lord for quick picks and uppy/downy. Raptors as a mobile threat that piles on more battle shock. Bikers for mobile utility and screening, and for some psuedo anti-tank with their meltas. Vindicator from reserves, for anti-tank and then anti-elite. Cultists for running around behind the main force, to sticky objectives and do actions. Legionaries with lord to play for center objective.
I did debate swapping the bikes and Vindicator for a Predator Annihilator and Forgrfiend for better anti-elite and to camp my deployment for screening out deepstrike, but i think I prefer the extra bodies and utility of the bikes.
Any thoughts welcome 🙏🏼
Posted Dec 13, 2025, 10:42 AM UTC