QoL proposal - AI company campuses
I find it quite strange that AI companies just plop around their R&D facilities and factories all over the map. I don't know why that happens, but my guess is guess is because of the land prices so they always choose what's cheapest.
I think it would be possible to add a weight to their decisionmaking to also factor in their previous buildings and make them more likely to build around what they already built. It would make the cities a bit more organic and have them feel more like real players.
Posted Dec 29, 2025, 3:01 AM UTC
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