How would you reimplement tower specific sacrifices to the sun god and tsg?

Discussion :spike:

In BTD5 there were a select few towers that had their own category (glue,ice,wizard,mortar,village(somewhat)*, and bomb) that gave specific buffs with said tower when sacrificing it to the sun god temple Ex: sacrificing a glue gunner (4-2 is what i usually sacrifice) the temple gains its own glue that is super corrosive and powerful. They also required $30k of each tower for maximum effectiveness

*sacrificing a village in temple range if it had monkey fort and jungle drums gave those buffs to the temple and only those 2 buffs

Do you think they would even ever bring this little thing back, I could imagine it maybe being sacrificing specific tier 5's or maybe they bring back the required money of all towers.

Also if they did add this what other towers do you think would get a tower specific sacrifice added to the temple, and the upgraded version with tsg. How would tsg even work with this? I think it would give a upgraded version of it but thats about it. Do you also think they would give new towers not in the main 6 a tower sacrifice or just keep it with those 6 towers but reworking it for btd6?

One idea I had for this discussion when I thought about it was to require a specific monkey knowledge to be unlocked. For example, to get vtsg you have to have a monkey knowledge unlocked. And that was a monkey house upgrade turned into a knowledge. So maybe they do that aswell for tower specific sacrificing?

Idk though luv to hear ur ideas for how they would bring this back if they theoretically did!

Posted Jan 3, 2026, 7:51 PM UTC

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