Anyone else think the Grappling Hook in Infinite’s campaign is too broken?

Gameplay

Started my first playthrough of Halo Infinite the other day and I haven’t been able to stop using the grappling hook. Don’t get me wrong, it’s a ton of fun, but I can’t stop using it to the point that the gameplay flow is completely broken. On Heroic, I spend a majority of my time smacking enemies zipping with the grapple, I don’t even have to shoot guns most of the time. I have no reason to engage in any gun fights when I can zip to each objective and zip out. There’s no pressure in gunfights because I zip out and heal. And theres no incentive to explore the nooks and crannies of the open world because I’m flying through trees and hills. I’m playing this game immediately after Halo 5, and this might be an unpopular opinion, but Halo 5 feels more like a Halo game than infinite because infinite doesn’t even play remotely like a halo game. I’m playing a melee combat spider man movement game on Halo Infinite.

Posted Jan 11, 2026, 8:05 PM UTC

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