I built a Skill Tree planner tool for my game and made it public because why not

Design / Ludology

Hey! Mods have approved that I shared a link to the tool, so here I am :)

I'm building an incremental game and felt the need to create a simple tool to plan my skill tree and easily tinker with the data to export to Unity.

I'm more of a visual person, and even the way I wanted to position the elements on my skill tree in-game mattered. The exported data includes x/y coordinates, so it was super easy to just parse the json on Unity and translate that into UI elements on a ScrollView (I think that's the name?). There might be fancier ways to use it, but that was enough for me.

I think my tool ended up being really cool, so why not share it with the community?

It's obviously 100% free with no ads, and runs entirely on the browser. It made my workflow easier, so maybe it will make yours, too. There's even a 'Play Mode' to mimic putting points on the skill tree.

It's called SkillPlanner and here's the link.

Just a quick heads up, it's pretty much an alpha, and it's something I did for fun so bugs are expected. I suggest backing up often via the Export tool. Any suggestions and bugs are more than welcome <3

Posted Jan 11, 2026, 8:08 PM UTC

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