r/gamedev•
Gustavo_Fenilli

Making a explorable world by dividing into sections or rooms

Question

How would you setup a system for this in a structured way, basically making world divided is probably easier to deal for gang design in what I envision, but not sure how would I make it as in, use some serializable file like json with rooms, connections and the instance, or just wing in each instance code to the next rooms based on markers.

Btw probably using Godot.

Posted Jan 14, 2026, 3:04 AM UTC

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