A small suggestion for explosive arrows.
To start, this has nothing to do with their crafting cost or anything like that.
What I would like to see, potentially, is an additional craft option where we can use explosive arrows plus something else in order to nullify or massively reduce the terrain damage that they cause.
Now, I don't know what the best ingredient would be, so I'm just gonna say moss as an example. The craft could look something like 50 explosive arrows plus 1 moss equals 50 modified explosive arrows.
While they're fun to use in party play, they become so obnoxious it is stops being fun for anyone. There's nothing worse in shroud lairs with a ton of enemies swarming you, and you end up putting both the mobs and the tank through the floor. And while you could switch to normal arrows, you're basically making yourself useless, taking one out at a time.
I feel changing it this way would be best for all players, because it doesn't take anything away from the current game. If you want to make holes you can just not convert them and so on. But would like to know how people think about the idea?
Posted Jan 14, 2026, 3:05 AM UTC