The Long Dark Devs Hear Me Out
I was thinking on how to make antibiotics stand out more because currently the only use for them is to cure food poisoning which can be completely avoided when reaching level 5 cooking so, I was thinking of a new affliction like an ILLNESS which is going to make your character cough from time to time alerting the near by animals and if they are prey they run away and if they are a predator they’ll notice you and start to follow you. To cure Illness you’ll have to use 1 unit of antibiotics/2 pills and if you neglect it you’ll go into the second phase which is either sick or fever which will need you to never go hypothermic for 3 days and you’ll also need to take a whole bottle of antibiotics so 2 pills per day for 3 days. And in order to get illness you’ll need to be hypothermic for more than 3 hours in game. Just giving a spotlight to antibiotics because right now they are very underwhelming.
Posted Jan 27, 2026, 11:28 AM UTC