[PAID] Looking for VFX Artist OR High-Quality Asset Packs: Combat, Skills & UI (Pre-rendered Style)

Game/Software

Hi everyone,

I’m an indie developer working on a "Survivor-like" game (inspired by titles like Vampire Survivors, Brotato, and Noobs Want to Live).

I am currently looking for a talented VFX artist to design effects OR looking to purchase existing high-quality VFX asset bundles that match the game's specific aesthetic.

The Visual Style:

Just like the character and weapon art, the VFX should not look like standard "flat" pixel art nor generic high-res particles. I need effects that fit a pre-rendered 3D-to-2D pixel art aesthetic. They need to have volume and depth while retaining a cohesive pixelated look.

• Art Direction Reference: To understand the base art style of the game (weapons/characters), please verify this profile (assets I previously used): https://smallscaleint.itch.io/

• VFX Quality Reference: For the specific quality, punchiness, and "feel" of the effects I am aiming for, please refer to this article: https://80.lv/articles/character-selection-vfx-in-unity/

What I need:

• Combat VFX: Muzzle flashes, projectile trails, and satisfying impact/hit effects.

• Ability/Skill Effects: Area of effect (AoE) explosions, magic auras, beams, or buffs.

• UI/Feedback VFX: Level-up bursts, loot pickup sparkles, and menu interactions.

Project Details:

• Genre: Survivor / Roguelite

• Engine: Unity (Knowledge of Shuriken/VFX Graph is a plus, or providing spritesheets).

• Payment: Paid commission OR direct purchase of asset packs.

Note on Pre-made Assets:

I am open to purchasing existing asset bundles/packs. If you have a portfolio of pre-made assets or an Itch.io/Unity Asset Store page that fits this specific "pre-rendered/3D-to-pixel" style, I am very interested in seeing them.

How to Apply:

If you are a freelancer OR an asset creator with relevant packs, please DM me or comment below with:

  1. Your Portfolio (specifically examples matching this style).
  2. Your Store Links (if you are selling existing bundles/packs).
  3. Your Rates (if applying for custom commission work).

Posted Jan 27, 2026, 11:31 AM UTC

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