r/gamedevscreens•
Nertsal

How I polished my rhythm game's graphics since the first version

https://reddit.com/link/1qoemat/video/rw1gi90kawfg1/player

I have been working on my rhythm game Close to Light for over 2 years now! It has been difficult to make the visuals more engaging without sacrificing the simplicity or making it harder to play and understand, but it's getting to a point where I'm quite happy with the state of the game!

If you're interested, consider wishlisting the game on steam :) https://store.steampowered.com/app/4209820/Close_to_Light/

Is there anything else I should experiment with?

Posted Jan 27, 2026, 2:00 PM UTC

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