Waterwalking is better than Gathering Storm
In Season 16 games barely ever reach minute 30.
Everyone hits 18 way before minute 30.
Gathering Storm 20 min.: + 24 AP ; 30 min.: + 48 AP.
Waterwalking grants 10 ms and 13-30 adaptive force (based on level) when in the river
A lot of things are in the river during every stage of the game:
Epic monsters
Teamfights
Roaming
So river rune assumed to be relevant for anyone who is interesed in teamfighting and bonus adaptive stat.
WRs of midlane mages reflect that.
Posted Jan 30, 2026, 5:08 AM UTC
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