Post 1x1x1x1 rework idea

Gameplay

To be honest, I liked the 1x1x1x1 rework, nevertheless, during my observations, I came up with several ideas that would make his abilities more honest towards the survivors and make the 1x1x1x1 game require a little more decision management.

Entanglement

At the moment, the ability has finally started to make a difference in the chase, but the fact that it both stuns and pulls seems like too much of a buff, giving 1x1x1x1 big chances to buy a lot of time.

I propose replacing the stun with an adaptive duration instead of a static one. Since the survivor is always pulled to the same distance, I suggest replacing the duration of the stun with an adaptive duration based on how much the person is pulled. So - if there are no obstacles between you, then the person will be pulled to the full distance, but the stan will either not be there or it will be more of a decorative effect. If there is no obstacle between you and the survivor is moved to a near-zero distance, the stun will be full-sized in terms of time.

This will definitely make the game more fair and less confusing for the survivor side, while also reducing the overly incredible benefits of the ability.

Rejuvenate the rotten

I propose a more significant rework of the ability with two changes. First, 1x will need to approach the corpse within a certain radius in order to use it on corpses, so, corpses will be revived only if they are in radius (expecting some kind of indicators on corpses that shows they are in range). The size of the radius is not as important, but we will set a minimum requirement that it should not be larger than a quarter of the map.

Second one - we will increase the cooldown to 45 seconds. In the current instance, 1x already has the constant ability to revive corpses, even after just killing survivor, so the radius-change won't be a big deal. However, due to the 45-second cooldown, there will be situations where ability will be on cooldown when survivors killed, requiring the 1x to choose whether to approach some corpses to use ability or continue the chase. Moreover, 1x will be interested in resurrecting specific corpses that are located in convenient spots for him, rather than resurrecting everyone at once.

An ability without conditions always looks bad, and there are many such abilities even without 1x, but since x1 has been reworked and was previously a niche killer that required some skill, this is a good chance to keep it in this state

Posted Jan 31, 2026, 1:23 PM UTC

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