Proposal: Dividend Distribution and Personal Wealth Management
1. Objective
Introduce the possibility to distribute dividends and create a separate section for managing the CEO’s personal wealth.
Main goals:
- Increase economic realism (real companies do not retain all profits indefinitely).
- Add an optional management layer that does not alter core company mechanics.
- Provide an additional long-term objective beyond pure company capital accumulation.
Problem this aims to address:
In mid to late stages of the game, many players accumulate excess capital without meaningful alternative uses besides reinvestment. This can reduce strategic variety and long-term engagement.
2. Impact
Beginners:
Minimal impact. The feature would be fully optional and can be ignored.
Mid-game players:
Introduces an additional strategic choice: reinvest all profits or begin extracting capital for personal use.
Veteran players:
Adds a new dimension of long-term financial planning outside of the company balance sheet.
Effect on the overall economy:
- Does not create new currency.
- Simply transfers capital from the company account to a personal account.
- Since everything remains tied to the same player account, it does not introduce new wealth into the system.
3. Proposed Mechanics
A. Dividend Distribution
- New option in the financial section: “Distribute Dividends”.
- The player can transfer a chosen amount from the company account to their personal account.
- Possible balancing options:
- Daily percentage cap
- Or a distribution tax
B. Personal Account
New section: “Personal Wealth”
Initial minimal version:
- Personal balance
- Asset purchasing (numerical only at first, no complex graphics)
- Fixed daily expenses
- CEO salary configuration
C. CEO Compensation
- The player sets a daily CEO salary.
- Each day, a fixed amount is automatically transferred from the company to the personal account.
- This salary helps cover personal fixed expenses.
This introduces a parallel cash flow management layer.
D. Assets and Properties
Initial categories could include:
- Real estate
- Vehicles
- Personal investments
Each asset:
- Has an initial purchase cost
- Has a daily maintenance cost
- May have a resale value
The more assets owned, the higher the fixed daily expenses.
4. Balance and Anti-Abuse (Criterion C)
Potential risks:
- Multi-account abuse for capital movement → mitigated because funds remain within the same account.
- Hiding liquidity → functionally no different from keeping it in the company account.
- Transfers between players → not allowed.
Preventive options:
- Dividends irreversible back to the company (or with a penalty).
- No transfers between personal accounts of different players.
- No direct influence on core company rankings.
5. Gradual Implementation
Phase 1:
Minimal numerical system:
- Personal account
- Dividends
- CEO salary
- Fixed expenses
Phase 2:
Expansion with:
- More asset categories
- Personal wealth objectives
- Optional personal wealth ranking
by QESS CONCEPT.
Posted Feb 11, 2026, 10:17 PM UTC