Hear me out… what if we had Deathclaws?

Discussion

Imagine a new mod comes out and it’s a Deathclaw from fallout, with the subspecies being the old and current designs.

Its stats are as you expect on the screen, max attack, high defense, high survivability and running speed, takes low fall damage and is overall an demon in its weight class and higher, BUT… it takes all 10 slots, so it can’t pack with anything, and to be sure of this, it automatically gets the custom ability called “Solitary Hunter” and when with other Deathclaw for extended periods of time, both parties get nerfed, and same is said for carnivores, only beginning 2 minutes after being in the nearby proximity, then it begins to get a status called “Death urge”, and whenever one of the carnivores or Deathclaw you team with get near, you automatically attack with a heavy slash.

For their kit, it’s one head slot for either normal bite or fracture, its arms have the basic claw attack, a special pin attack kinda like Deinosuchus grab but stationary, and a low damage high bleed slash, having two arm slots, one hide slot for either increased status effect on prey, faster speed and turn speed (buffs overall mobility like jumping, turning, etc), and increased defense.

For the legs, it’s also a 1 slot, having the charge ability, the conc ability ripping kick, braced legs, or the custom ability, ferocious leap. This ability lets the player leap across a short distance in a quick motion, allowing you to easily catch up to prey, and if it hits said prey, they’re pinned like the arm pin attack.

They also have the basic tail slot, only one between increased turn speed or tail whip.

For senses, you get 1 slot for either Bulwark, Fresh blood, Bloodthirsty, or lone hunter.

Could this be a possible mod???

Posted Feb 15, 2026, 3:05 AM UTC

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