Clan Strategem Idea: BFR(Big F*cking Robot)-150

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Lore: Throughout the first and second galactic war many advanced AIs have been found on Automaton planets. With the help of Super Earth's finest, these AIs have been shown the ways of managed democracy. Super Earth has finally decided to put these AIs to use with the creation of the BFR-150. The BFR-150 is a VERY customizable 28 foot tall mech that is piloted by a single Helldiver. It has been equipped with a lightweight tungsten alloy that allows the BFR-150 to take fire from small arms, while also allowing the BFR-150 to be fast and maneuverable. The AIs mentioned earlier allow the Helldiver to be neurally linked with the BFR-150 providing quicker reaction times and improved awareness. The BFR-150 is designed to be more human with its design, which further improves the neural link.

Stats:

  • Amount of call ins: 1
  • Health: 2,500
  • Armor: Heavy
  • Price: 40,000 Req
  • Requirements: Must be a part of a clan, you must also be level 50

General Information:

  • The BFR-150 has 2 different types of weapons, 1 handed weapons and 2 handed weapons
  • Weapons can be holstered by holding down the reload button and selecting the holster option
  • The BFR-150 can pick up small to medium size enemies, you can choose to drop, crush, or throw them. You can also pick up other Helldivers!
  • The BFR-150's hands have to be free if you want to pick something up.
  • After calling in the BFR-150 you can call in a repair and resupply pod. Most of the resupplying can be done while in the BFR-150, but there are some exceptions. The repairs are done simply by using the welding torch (which comes in with the pod) on the BFR-150. The welding torch cannot be used on other vehicles.
  • The BFR-150 has 2 weapon slots, one for the right arm and one for the left arm (both arm slots will be occupied if you are using a two handed weapon) and 2 special slots.

Weapons

  • GR-75 (one handed): Quadruple barrel gauss rifle. fires 75 mm tungsten rods.
  • LAS-15 Javelin (one handed): Heavy burst laser. Fires in a short burst, annihilating anything hit by the laser. Goes on a 3 second cooldown after firing.
  • LAS-13 Reaper (one handed): Heavy laser. Laser burns anything too close, the heat sink has to be replaced if fired for too long.
  • CQC Ronin (one handed) : Heated long sword. Mounted under the arm, has to manually be deployed.
  • GR-150 (two handed): Single barrel gauss rifle. fires 150 mm tungsten rods. Has to be reloaded after each shot.
  • BFMG (two handed): Massive mini gun. Equipping the BFMG will slow down the BFR-150.
  • CQC Eviscerator (two handed): Massive chain sword. Can be revved before attacking to increase penetration.

Special 1:

  • LIFT 1500: Jump pack for the BFR-150. Allows the BFR-150 to jump a short distance.
  • DP 450: Dash pack for the BFR-150: Allows the BFR-150 to dash a short distance.
  • PLAS-150 Head Hunter: Plasma weapon mounted on the shoulder, fires three plasma projectiles that deal heavy damage.
  • Ajax-30: Explosive weapon mounted on the shoulder, Fires out an explosive cluster bomb.

Special 2:

  • Heavy Armor: Increases the armor rating of the BFR-150 while also reducing speed.
  • Kinetic palms: Illuminate tech repurposed for the BFR-150. Allows the BFR-150 to pick up larger enemies. Also gives the BFR-150 the ability to climb (yes it can climb on hive lords).
  • Shield Generator: Gives the BFR-150 a single use shield generator. When activated a small bubble will appear around the BFR-150. After that the shield generator has to manually be resupplied.

Posted Feb 15, 2026, 3:10 AM UTC

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