What's up with organic drop users having a skill issue?
After running with several organic drop users, a pattern has become apparent to me: they suck.
When I run with an org drop user, they will make gag choices typical of an 85 laffer. Not knowing that 1 fog and 2 trunks kill 9s, or using a separate gag track for when sound is already being combined with another gag track, or spending 15 seconds when they are the last to pick and all they have to do is click trunk or aoogah. Big emphasis on spending a lot of time to pick, no idea what they're spending all that time doing. In particular, they love to use their drop where it makes no sense. Why are you using your piano on the lured 14? 2 clouds kill it too, but you're not watching the sluggishly long drop animation and you're not risking a 1/4 miss chance on top of the lure. Why are you big weighting the 4 when the set is 12 12 4 3? A foghorn will be needed to kill all four cogs if you do that, and the overall accuracy takes a huge hit because each drop only gets one stun. Why are you safeing the 6 in 6 1 1 1 when 3 aoogahs takes it out without having to add senseless animations for zero benefit and adding an extra accuracy roll?
I don't hate org drop users at all, but it's an observation I've had that has consistently held true with rare exceptions. I'm wondering if others have noticed the same thing. If you are an org drop user, don't take this post with offense. But please don't do the things that the average org drop user does, or at least what I think they do.
Posted Feb 15, 2026, 3:16 AM UTC