GoZen v0.6.2-alpha release!
Breaking everything!
This really is the perfect title for this update as the re-write of the data handling broke literally everything, but the stability went up by a lot. Lot's of small bug fixes got solved by this re-write and more bugs got found whilst updating the code, somehow I got distracted and added new stuff as well ... ^^"
Change-log
https://github.com/VoylinsGamedevJourney/gozen/releases/tag/v0.6.2-alpha
- Added box selection to timeline;
- Added custom render profiles;
- Added beginnings of audio take-over for videos;
- Added marker logic to undo/redo;
- Added command localization support;
- Improved handling & performance of project data;
- Improved drawing performance of timeline;
- Improved command performance;
- Improved audio playback performance;
- Improved fading indication on clips.
- Improved wave drawing performance;
- Improved resizing accessibility;
- Updated render screen;
- Updated project to 4.6
- Fixed audio sync issue;
- Fixed effects duplicating on cutting clips;
- Lots of other small fixes;
- Formatted all files (removing trailing spaces/tabs);
- Disabled non-working menu buttons for now;
- Removed all sponsor parts;
Next up
We're getting so close to a beta release, nearly all basic features which I want GoZen to have are implemented. If everything goes well, by the time I move to the house we bought, the first beta should be out! :D Thanks for your support and please test GoZen, give your feedback, report bugs, it's one of the best way's to help GoZen grow even faster ^^/ @GoZen
Posted Feb 15, 2026, 3:17 AM UTC