Support skins sell too well for devs to ever want to get rid of triple support meta
Sometimes I want to play the game but its always triple support 30sec aoe godmode cancer gameplay.
Higher-ups look at data, data says big gains from support skins (women buy more skins than men and play more supports than men), higher-ups tell designer slaves to never nerf supports again.
Could've been a fun game, but ended up as just another game ruined by intentional bad balancing to sell skins.
I wouldn't be surprised if they had their own version of Activision's rigged matchmaking patent https://patents.google.com/patent/US20160005270A1/en
"For instance, the system may match a more expert/marquee player with a junior player to encourage the junior player to make game-related purchases of items possessed/used by the marquee player. A junior player may wish to emulate the marquee player by obtaining weapons or other items used by the marquee player."
Rivals already uses EOMM instead of fair matchmaking, so matchmaking revolving around selling more skins wouldn't be far off.
Posted Feb 15, 2026, 4:01 PM UTC · locked