What do you think of the new rooms for the Railforged and Wurmkin?

Discussion

Steel Pulley Claw:  What a glow-up this got from its event spell counterpart in 1!  Being able to move any (non-turret) friendly or enemy unit to a floor once a turn is just so versatile:  stacking up your attack force on a floor, keeping enemies on high floors from reaching the Pyre, moving potential problem enemies up from the lower floor so they don't mess with your units there...I love that kind of flexibility!  Ironically, it's one of the only Railforged cards I have yet to master.  I guess I was just unlucky in the runs I got it. https://monstertrain2.miraheze.org/wiki/Steel_Pulley_Claw

Trap Chute:  Meanwhile this is more situational than its counterpart in 1, but a semi-consistent way to daze units and keep them away from the Pyre is still a nice security measure.  Be mindful if you use this and Stygian Guard together though:  Trap Chute and Sirens of the Sea are incompatible in the same deck because they can both only be placed in the floor just below the Pyre. https://monstertrain2.miraheze.org/wiki/Trap_Chute

Assembly Room:  It didn't take me long to learn why this is the only 4-cost room:  being able to regularly duplicate units is just incredible!  While it's limited to the front unit and no champions, buff up a front unit well enough and that limitation is no problem at all.  Especially if you have an Advance card that can move a different unit you want to dupe to the front. https://monstertrain2.miraheze.org/wiki/Assembly_Room

Chamber of Recall: Regular reusable Consume cards? Even if it's random which one comes back, it's really cool that you can have a perk like this without needing Repeater Echowright. The best part is, since you get the card no matter what floor this room is on, you can put it on an out-of-the-way floor and put rooms more impactful to the floor on your main attacking floor(s)! https://monstertrain2.miraheze.org/wiki/Chamber_of_Recall

Echo Bloom: Obviously how useful this is depends on how much your deck is benefitting from big numbers of echoes, but it is cool to be able to get a large amount of echoes upfront. Plus it's nice to have another way to increase echo capacity beyond Unearthed Remains or the Mind Hoard artifact. I bet Bog Flies love this room. https://monstertrain2.miraheze.org/wiki/Mind_Hoard

Posted Feb 15, 2026, 10:47 PM UTC

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