I’m building a board game called "Oligarchy" to simulate the systems we talk about here. I’d love your "worst" ideas.

Like many of you, I've spent way too much time thinking about regulatory capture, wealth concentration, and how the game is actually played. Eventually, I decided to channel that frustration into something productive (or at least cathartic): a tabletop strategy game called Oligarchy. In Oligarchy you use wealth and influence to rewrite the rules to make sure no one else can compete. You play as a billionaire or corporate titan, buy up media to control the narrative and manufacture consent.

I want this game to feel uncomfortably accurate. The kind of game where everyone has a blast competing, but by the end, you're all sitting there going "oh... that's actually how it works." I'm aiming for sharp satire that educates while it entertains, think "Cards against Humanity" meets Monopoly inspired by real life.

This community understands these systems better than most. What mechanics, events, or details would make this something you'd actually want to play?

(Still in prototype phase and happy to share updates)

Posted Feb 15, 2026, 10:50 PM UTC

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