Issue with pipe temperature sensor

Bug

Hello Guys,

I've been having issues with the pipe temperature sensor. I wanted to ask around if others have the same problem before creating an isssue.

I've got quite an advanced save with lots of automation going on. Roughly 3 weeks ago, I randomly found my base frozen at -5C, because for some reason, the pipe sensor did not turn off. To clarify, the sensor is the only sensor on the cable and it was green, keeping the AT running. When opening the sensor gui, it showed the correct settings "above 20°C" and an actual value of -5°, still outputting green.

The other day, I found my plastic refinery cooling loop sitting at 60°C instead of the configured 6°C.

It is highly sporadic and switching above/below does not always fix it, I have to reload just to be safe.

As you might understand, in a highly automated base this is a game breaker. Is any of this happening to somebody else?

Regarding mods, I am using qol mods only except for the sgt mods Logic Satellites and Radbolt Chambers which both should not modify automation logic. I can give you a full mod list + links later.

Posted Feb 16, 2026, 11:37 AM UTC

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