My Cellar is behaving strange.
So in the Image i attached the cellar only works as long as the Block above the door isnt Placed. As soon as i Place a Block that would close the Cellar off the Game registers it as a room and Increases the Spoilage rates to Normal. As it is now the Spolage rate ios reduced like it should be in a Cellar but the game doesnt register it as a Room.
Can anyone Please Explain this to me?
Posted Feb 19, 2026, 3:38 PM UTC
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