r/Unity3D•
slurdge

Unity is changing its DevOps pricing starting March 2026

Question

Here are the changes per the email:

What’s changing starting 3/1:

  • No more per-seat charges for Unity Version Control seats in our public cloud
  • Lower Standard Storage pricing and the introduction of Egress as a standalone meter
  • Bigger free tiers: 25 GB Standard Storage per org/month (up from 5 GB, retroactive), 100 GB free Egress/month, Unity Editor Concurrency increased from 1 to 2
  • Included monthly compute minutes: 200 Windows Minutes (Micro), 100 Mac Minutes (Standard), 100 Linux Minutes (Micro)
  • Clearer billing and names: Storage and Egress measured in GB (monthly-average storage), flat-rate Unity Editor Concurrency, and standardized Minutes tiers

Seems like a good deal, however it seems to me that 100 GB egress can go very fast, depending on how you build/pull your projects. A project of 5GB would be pulled 20x times on a pristine folder to top the limit.

What do you think of it ? My repos are often in the 2+GB size even for small projects.

Posted Feb 19, 2026, 9:59 PM UTC

1214
Loading comments…