I want to make my own Souls-like game to start learning to code. What are some systems you really enjoy and hate in Souls-like games?

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I'm starting to learn to code and want to make my own Souls-like game that's inspired by Zelda: Breath of the Wild. I was wondering what your favorite systems/mechanics are, which ones you genuinely find awful, and hate dealing with so I can include the good ones and discard any that people just find annoying.

Posted Feb 20, 2026, 4:32 PM UTC

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