r/menace•
NewAgeOfPower

Support OCI Rework Proposal & Test

Mods

Some ship support abilities are unquestionably extremely powerful, i.e. Supply Drop (and I've had enough people write pages at me on how good Laser Turrets are that I've come around on it as well)

Some are very disappointing, like the Ion Cannon. Damage OCIs in general are difficult to land due to their delay. Limited use further constrains their utility compared to investing in strategic OCIs like WOO, Fixer or Automated/AI logistics & supply... What do? How to buff without breaking? How to address balance/lore/realism?

IMHO battlefield support should fall into three categories:

  1. Instantaneous Limited Effects

  2. Short Delay Tactical Shaping

  3. Long Delay Battlefield Tilting

This also has to make sense; a Mach >10 missile would take ~2 minutes to transit from low orbit to surface, a delicate package of Laser Turrets or ATGM refills would need slowdown methods to survive impact and therefore take even longer to transit, while a near-lightspeed particle beam or a dropship loitering overhead could respond almost instantly.

Thus in my mod I've reworked a few of the OCIs as follows:

Support TypeUsecountDelayComments
Dropship Minigun Strafe11 -> 0Loitering Close Air Support
Dropship Rocket Run11 -> 0-
Impetus Ion Cannon12 -> 0Superweapon, OCI 200 -> 300
Impetus Missile Strike1 -> 31Adhoc conversion of AShM
Impetus Smoke Strike1 -> 31-
Impetus Mine Drop3 -> 51 -> 1.5Orbital FASCAM
Impetus Turret Drop11 -> 2Nerfed
Impetus Supply Drop21 -> 2-

Other changes:

  • Patch 0.6.7 appears to have rebalanced Suppression. As such I've adjusted armor suppression resistance factor.

Link: https://www.nexusmods.com/menace/mods/24

Awaiting feedback!

Posted Feb 20, 2026, 4:35 PM UTC

72
Loading comments…