Unpopular opinion: I love fighting chaos, but hate chaos maps

General

The massive amounts of chaos spawn? Give em to me. I love fighting those meatballs. Do they suck to shoot because they barely have heads? Yeah, but that’s ok they literally bring themselves to you to melee anyways. I fight them with my block chainsword. Did it take time to learn their attack patterns? Yeah. Do I only play classes that have decent kickback protection (bulwark, tac, vanguard, and assault)? Yeah. But still. Helbrutes, sorcerers, rubrics, meatballs, I love em all. Triple soulreaper terminators, maybe not so much.

**HOWEVER**, I hate almost every chaos map’s design. They all seem to include some element that’s tedious just to be tedious. If not more than one.

Obelisk: a massive section where one player moves slower and can’t parry

Reliquary: perhaps the most stupid map event of all time with the servo skull casket search

Fall of Atreus: not bad, but long. And some sections where you can get the Helbrute are brutal if you also get a soulreaper terminator at the same time.

Vortex: the vortex beast is borderline unfun to fight.

I don’t want them to tweak anything about chaos enemies except for maybe not allow more than two soulreapers to spawn at a time on absolute+

I can’t wait for the next update where I can customize my stratagem modifiers so I can fight chaos enemies on all the tyranid maps.

Posted Feb 21, 2026, 5:31 PM UTC

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