I want opinions on a shower thought i had about armor balance
So the idea i have is turning passive effects into points and each armor level have different amounts of points
so for light armor it would have two points
medium armor three points
and heavy would have four points
and for example
the med-kit passive would be separated into two each passive will cost one point
so u could choose to have either two extra stims or the increased duration
but for other passives like
it would cost two points because this passive is the whole point of the armor and so on and so forth
i feel like this would be the best solution for armor balance in general and its easily balanced by just increasing or decreasing the points values
Posted Feb 22, 2026, 4:54 PM UTC
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