Kicking Players - Question
Hello! The longer I play wilds, the more frustrated I become with certain aspects of multiplayer. Specifically, the higher difficulty quests - gog, omega, 10* ATs, etc.
I have found myself kicking players from these quests for one of these reasons:
- they are using db's or longsword without wearing shockproof.
- they spend more than a few minutes in base camp or are constantly going back to camp mid fight (not including while the monster is fleeing ot the transition phase). By constantly I mean every 2/3 minutes.
- they cart very quickly.
- they use foul or abusive language. Anything racist, sexist, homophobic, or sexually explicit is unacceptable in my book.
Specifically for gog:
- they carve the tail while we are still fighting
- fire the elderbreaker when its not charged fully...
- they drop chimneys while gogs on the ground...
- they do not participate in the team objectives despite being pinged and/or called over to certain strategic areas (ex: the area that avoids the phase 3 transition breath attacks).
I have a group of friends that I regularly play with, but if there are only 2 or 3 of us I auto sos to fill in the party. If I am playing solo I will still use auto sos or join another lobby members quest.
My question is, am I an asshole for doing this? Is this acceptable? I have seen other hosts do this in response to certain behaviors, but is it common?
Thanks in advance!
Posted Feb 22, 2026, 4:55 PM UTC
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