Kicking Players - Question

Discussion

Hello! The longer I play wilds, the more frustrated I become with certain aspects of multiplayer. Specifically, the higher difficulty quests - gog, omega, 10* ATs, etc.

I have found myself kicking players from these quests for one of these reasons:

  • they are using db's or longsword without wearing shockproof.
  • they spend more than a few minutes in base camp or are constantly going back to camp mid fight (not including while the monster is fleeing ot the transition phase). By constantly I mean every 2/3 minutes.
  • they cart very quickly.
  • they use foul or abusive language. Anything racist, sexist, homophobic, or sexually explicit is unacceptable in my book.

Specifically for gog:

  • they carve the tail while we are still fighting
  • fire the elderbreaker when its not charged fully...
  • they drop chimneys while gogs on the ground...
  • they do not participate in the team objectives despite being pinged and/or called over to certain strategic areas (ex: the area that avoids the phase 3 transition breath attacks).

I have a group of friends that I regularly play with, but if there are only 2 or 3 of us I auto sos to fill in the party. If I am playing solo I will still use auto sos or join another lobby members quest.

My question is, am I an asshole for doing this? Is this acceptable? I have seen other hosts do this in response to certain behaviors, but is it common?

Thanks in advance!

Posted Feb 22, 2026, 4:55 PM UTC

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